دورية أكاديمية

The effect of quantity and quality of information in strategy tournaments

التفاصيل البيبلوغرافية
العنوان: The effect of quantity and quality of information in strategy tournaments
المؤلفون: Linde, Jona, Gietl, Daniel, Sonnemans, Joep, Tuinstra, Jan
المصدر: Linde , J , Gietl , D , Sonnemans , J & Tuinstra , J 2023 , ' The effect of quantity and quality of information in strategy tournaments ' , Journal of Economic Behavior & Organization , vol. 211 , pp. 305-323 . https://doi.org/10.1016/j.jebo.2023.04.024Test
سنة النشر: 2023
المجموعة: Maastricht University Research Publications
مصطلحات موضوعية: atira/keywords/jel_classifications/c91, name=c91 - Design of Experiments: Laboratory, Individual, atira/keywords/jel_classifications/d02, name=d02 - Institutions: Design, Formation, and Operations, atira/keywords/jel_classifications/d83, name=d83 - "Search, Learning, Information and Knowledge, Communication, Belief", atira/keywords/jel_classifications/d90, name=d90 - Intertemporal Choice and Growth: General, Strategy method, Experiment, Simulations, Information, Minority game, MARKET ENTRY GAMES, MINORITY GAMES, COORDINATION, IMITATION, EVOLUTION, CHOICE, EXPECTATIONS, OLIGOPOLY, MODEL
الوصف: It is increasingly common for algorithms rather than people to take complex decisions. Many of those algorithms are however written by people and the information available to them when developing an algorithm will influence the algorithm they write. We imple-ment such a setting in a controlled environment where participants program an explicit strategy to play the minority game on their behalf in a multi-round strategy tournament. The minority game is a stylized example of the large and important class of games with strategic substitutes such as market-entry and congestion games. Given the large strategy space and multiplicity of equilibria of the minority game, developing a successful strategy is no easy task. Over three experiments we vary the information available to participants to study whether more or better information can help people to improve their strategies over time. Providing participants with the strategies played by others turns out to reduce overall performance, while reducing the noise in feedback about the potential performance of a strategy under consideration increases efficiency. We argue that these different infor-mation structures put different types of strategies in a good light. The increased popularity of the favored strategies in turn drives overall efficiency.(c) 2023 The Author(s). Published by Elsevier B.V. This is an open access article under the CC BY license ( http://creativecommons.org/licenses/by/4.0Test/ )
نوع الوثيقة: article in journal/newspaper
اللغة: English
العلاقة: https://cris.maastrichtuniversity.nl/en/publications/9d5b5ed7-158b-40bb-a7e2-54e152f3e0b1Test
DOI: 10.1016/j.jebo.2023.04.024
الإتاحة: https://doi.org/10.1016/j.jebo.2023.04.024Test
https://cris.maastrichtuniversity.nl/en/publications/9d5b5ed7-158b-40bb-a7e2-54e152f3e0b1Test
حقوق: info:eu-repo/semantics/openAccess
رقم الانضمام: edsbas.A2E5AB88
قاعدة البيانات: BASE