A Tripartite Neurocognitive Model of internet Gaming Disorder

التفاصيل البيبلوغرافية
العنوان: A Tripartite Neurocognitive Model of internet Gaming Disorder
المؤلفون: Wei, Lei, Zhang, Shuyue, Turel, Ofir, Bechara, Antoine, He, Qinghua, Qinghua He
سنة النشر: 2017
المجموعة: Institute of Psychology: PSYCH OpenIR (Chinese Academy Sciences) / 中国科学院心理研究所机构知识库
مصطلحات موضوعية: Internet gaming disorder, insula, decision-making, fMRI, striatum, VIDEO GAME ADDICTION, STATE FUNCTIONAL CONNECTIVITY, COGNITIVE-BEHAVIORAL MODEL, SOCIAL NETWORKING SITES, ASSOCIATION TEST IAT, RESPONSE-INHIBITION, PREFRONTAL CORTEX, BRAIN ACTIVATION, DRUG-ADDICTION, Science & Technology, Life Sciences & Biomedicine, Psychiatry
الوصف: Playing Internet games has emerged as a growing in prevalence leisure activity. In some cases, excess gaming can lead to addiction-like symptoms and aversive outcomes that may be seen by some as manifestations of a behavioral addiction. Even though agreement regarding the pathologizing of excessive video gaming is not yet achieved and perhaps because the field requires more research, many works have examined the antecedents and outcomes of what is termed internet gaming disorder (IGD). In this article, we aim at summarizing perspectives and findings related to the neurocognitive processes that may underlie IGD and map such findings onto the triadic-system that governs behavior and decision-making, the deficits in which have been shown to be associated with many addictive disorders. This tripartite system model includes the following three brain systems: (1) the impulsive system, which often mediates fast, automatic, unconscious, and habitual behaviors; (2) the reflective system, which mediates deliberating, planning, predicting future outcomes of selected behaviors, and exerting inhibitory control; and (3) the interoceptive awareness system, which generates a state of craving through the translation of somatic signals into a subjective state of drive. We suggest that IGD formation and maintenance can be associated with (1) a hyperactive " impulsive" system; (2) a hypoactive "reflective" system, as exacerbated by (3) an interoceptive awareness system that potentiates the activity of the impulsive system, and/or hijacks the goal-driven cognitive resources needed for the normal operation of the reflective system. Based on this review, we propose ways to improve the therapy and treatment of IGD and reduce the risk of relapse among recovering IGD populations.
نوع الوثيقة: report
review
اللغة: English
العلاقة: FRONTIERS IN PSYCHIATRY; Lei Wei,Shuyue Zhang,Ofir Turel,et al. A Tripartite Neurocognitive Model of internet Gaming Disorder[J]. Front. Psychiatry,2017(12):1-11.; http://ir.psych.ac.cn/handle/311026/22357Test
DOI: 10.3389/fpsyt.2017.00285
الإتاحة: https://doi.org/10.3389/fpsyt.2017.00285Test
http://ir.psych.ac.cn/handle/311026/22357Test
رقم الانضمام: edsbas.AD6E7539
قاعدة البيانات: BASE