دورية أكاديمية

Validation of the Gaming Skills Questionnaire in Adolescence: Effects of Gaming Skills on Cognitive and Affective Functioning.

التفاصيل البيبلوغرافية
العنوان: Validation of the Gaming Skills Questionnaire in Adolescence: Effects of Gaming Skills on Cognitive and Affective Functioning.
المؤلفون: Zioga, Triantafyllia1,2 (AUTHOR) t.zioga@student.icps.edu.gr, Nega, Chrysanthi3 (AUTHOR) cnega@acg.edu, Roussos, Petros4 (AUTHOR) roussosp@psych.uoa.gr, Kourtesis, Panagiotis3,4,5 (AUTHOR) pkourtesis@acg.edu
المصدر: European Journal of Investigation in Health, Psychology & Education (EJIHPE). Mar2024, Vol. 14 Issue 3, p722-752. 31p.
مصطلحات موضوعية: *COGNITIVE ability, *EXECUTIVE function, *ROLEPLAYING games, *VERBAL behavior testing, *STRATEGY games, *COGNITIVE flexibility, *EMPATHY
مستخلص: Given the widespread popularity of videogames, research attempted to assess their effects on cognitive and affective abilities, especially in children and adolescents. Despite numerous correlational studies, robust evidence on the causal relationship between videogames and cognition remains scarce, hindered by the absence of a comprehensive assessment tool for gaming skills across various genres. In a sample of 347 adolescents, this study aimed to develop and validate the Gaming Skill Questionnaire (GSQ) and assess the impact of gaming skills in six different genres (sport, first-person shooters, role-playing games, action-adventure, strategy, and puzzle games) on cognitive and affective abilities of adolescents. The GSQ exhibited strong reliability and validity, highlighting its potential as a valuable tool. Gaming skills positively affected executive function, memory, overall cognition, cognitive flexibility, and emotion recognition, except for empathy. Various game genres had different effects on cognitive and affective abilities, with verbal fluency influenced mainly by sports, executive functions by action, strategy, and puzzle, and emotion recognition positively impacted by action and puzzle but negatively by sports and strategy games. Both age and gaming skills influenced cognitive flexibility, with gaming having a greater effect. These intriguing genre-specific effects on cognitive and affective functioning postulate further research with GSQ's contribution. [ABSTRACT FROM AUTHOR]
قاعدة البيانات: Academic Search Index
الوصف
تدمد:21748144
DOI:10.3390/ejihpe14030048