دورية أكاديمية

Validation of the gaming skills questionnaire in adolescence: effects of gaming skills on cognitive and affective functioning

التفاصيل البيبلوغرافية
العنوان: Validation of the gaming skills questionnaire in adolescence: effects of gaming skills on cognitive and affective functioning
المؤلفون: Zioga, Triantafyllia, Nega, Chrysanthi, Roussos, Petros, Kourtesis, Panagiotis
المصدر: EJIHPE: European Journal of Investigation in Health, Psychology and Education, ISSN 2254-9625, Vol. 14, Nº. 3, 2024, pags. 722-752
سنة النشر: 2024
المجموعة: Dialnet - Portada de revistas (Universidad de La Rioja)
مصطلحات موضوعية: videogames, adolescence, cognition, memory, executive functions, attention, language, verbal fluency, emotion recognition, empathy
الوصف: Given the widespread popularity of videogames, research attempted to assess their effects on cognitive and affective abilities, especially in children and adolescents. Despite numerous correlational studies, robust evidence on the causal relationship between videogames and cognition remains scarce, hindered by the absence of a comprehensive assessment tool for gaming skills across various genres. In a sample of 347 adolescents, this study aimed to develop and validate the Gaming Skill Questionnaire (GSQ) and assess the impact of gaming skills in six different genres (sport, firstperson shooters, role-playing games, action-adventure, strategy, and puzzle games) on cognitive and affective abilities of adolescents. The GSQ exhibited strong reliability and validity, highlighting its potential as a valuable tool. Gaming skills positively affected executive function, memory, overall cognition, cognitive flexibility, and emotion recognition, except for empathy. Various game genres had different effects on cognitive and affective abilities, with verbal fluency influenced mainly by sports, executive functions by action, strategy, and puzzle, and emotion recognition positively impacted by action and puzzle but negatively by sports and strategy games. Both age and gaming skills influenced cognitive flexibility, with gaming having a greater effect. These intriguing genre-specific effects on cognitive and affective functioning postulate further research with GSQ’s contribution.
نوع الوثيقة: article in journal/newspaper
وصف الملف: application/pdf
اللغة: English
العلاقة: https://dialnet.unirioja.es/servlet/oaiart?codigo=9389849Test; (Revista) ISSN 2174-8144; (Revista) ISSN 2254-9625
الإتاحة: https://dialnet.unirioja.es/servlet/oaiart?codigo=9389849Test
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رقم الانضمام: edsbas.36912194
قاعدة البيانات: BASE