Development of a robotic upper limb assessment to configure a serious game

التفاصيل البيبلوغرافية
العنوان: Development of a robotic upper limb assessment to configure a serious game
المؤلفون: Sophie Heins, Dehez Bruno, Martin Edwards, Stéphanie Dehem, Christine Detrembleur, Thierry Lejeune, Vincenza Montedoro, Gaëtan Stoquart, Anne Renders
المساهمون: UCL - SSS/IREC/NMSK - Neuro-musculo-skeletal Lab, UCL - SSH/IPSY - Psychological Sciences Research Institute, UCL - (SLuc) Service de médecine physique et de réadaptation motrice, UCL - SST/IMMC/MEED - Mechatronic, Electrical Energy, and Dynamics Systems
المصدر: NeuroRehabilitation, Vol. 44, no.2, p. 263-274 (2019)
بيانات النشر: IOS Press, 2019.
سنة النشر: 2019
مصطلحات موضوعية: Adult, Male, 030506 rehabilitation, medicine.medical_specialty, Stroke patient, Physical Therapy, Clinical Neurology, Physical Therapy, Sports Therapy and Rehabilitation, Isometric exercise, Kinematics, Serious game, Sports Therapy and Rehabilitation, Upper Extremity, 03 medical and health sciences, 0302 clinical medicine, Physical medicine and rehabilitation, medicine, Humans, Muscle Strength, Motor assessment, Aged, business.industry, Rehabilitation, Stroke Rehabilitation, Healthy subjects, Robotics, Middle Aged, Biomechanical Phenomena, medicine.anatomical_structure, Motor Skills, Upper limb, Female, Neurology (clinical), Artificial intelligence, 0305 other medical science, business, human activities, 030217 neurology & neurosurgery
الوصف: BACKGROUND: ROBiGAME project aims to implement serious games on robots to rehabilitate upper limb (UL) in stroke patients. The serious game characteristics (target position, level of assistance/resistance, level of force) are adapted based on the patient’s assessment before and continuously during the game (measuring UL working area, kinematics and muscle strength). OBJECTIVE: To develop an UL robotic motor assessment protocol to configure the serious game. METHODS: 32 healthy subjects and 20 stroke patients participated in the study. Subjects were clinically assessed (UL length and isometric force) and using a robot. The robot assessment consisted of the patient’s UL working area (WA), the UL isometric and isokinetic force in three directions and the UL kinematics during a pointing task toward targets placed at different distances. RESULTS: The WA and the UL isometric force were moderately to highly correlated with clinical measures (respectively ρ = 0.52; p = 0.003, ρ = 0.68–0.73; p < 0.001). Ratios between the UL isokinetic force generated on three directions were established. The velocity and straightness indexes of all subjects increased when subjects had to reach to targets placed more distantly (r = 0.82–0.90; ρ = 0.86–0.90 respectively; p < 0.001). AUTHOR COPY CONCLUSIONS: This protocol can be integrated into a serious game in order to continuously configure the game charac- teristics
اللغة: English
الوصول الحر: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::baca10d671aaeb7e4f7f75fbe6419a5fTest
حقوق: OPEN
رقم الانضمام: edsair.doi.dedup.....baca10d671aaeb7e4f7f75fbe6419a5f
قاعدة البيانات: OpenAIRE